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[UI] Video game theme for Wordwall

At Wordwall, I lead theme design. I define the art direction and craft every template component: UI, feedback, animations, motion design and backgrounds.
We initially considered an arcade theme, featuring arcade machines in a dark environment with an old-school pixel art aesthetic. We ultimately shifted toward a softer, pastel-toned, child-friendly design, as most of our users are primary school teachers.

the interface I've design for all mini games